10th Jul 2011, 12:49 PM



Elijah, my laptop, has been showing signs of a virus and/or decline due to age. I'm going to get his operating system reinstalled at some point and it may get in the way of my schedule... but worry not! I'll eventually make ammends. I already am behind by four pages. Ughhhh. 

Other stuff I've been doing:

  • Saw Transformers 3 yesterday. The computer graphics ohmygosh.
  • Marched four parades for Independence Day.
  • Been thinking about working at a library.
  • Looking at colleges and thinking about SATs and shet. I DON'T WANNA GROW UP BAWWW.

I think that's pretty much it.

Ciao folks.

3rd Jun 2011, 12:47 AM


Note to Self

Some guidelines I think I should start following for a successful comic:

1) Make each page meaningful.
I feel as if I'm a little stale in layout/story-telling and I guess being a novice is an obvious reason why. I honestly hate my third page because I didn't put any soul into it. I could probably just get rid of and the story wouldn't have really changed at all. And waiting for a comic to be uploaded is serious business. A lot of the comics I enjoy always have very meaningful updates that makes it worthwhile to the readers... I'M LEARNING SO MUCH YES?

2) Don't be lazy.
I mean two things with this: No procrastination and never hesistate to revise anything that you find to be dull later. I'm just so scared/lazy/redundant to revise or completely trash a page or an idea I had thought was the most brilliant thing in the world when I first thought of it. I really wish I had someone (in my immediate reality aka REAL LIFE) that I can confer and ask about my roughs.

3) Plan ahead.
This has always been a hard thing for me. I always make my next comics right then and there and just save the sketches for later. I never stretch to the ending nor even try. I think this will lead to a hot mess of crazy and meaningless pages. 

4) Technique; PRACTICE and STUDY!
And by technique, I mean the visual aspects... I really need work on my paneling, backgrounds, and maybe even style. I want a style that'll make production of pages fast but also satisfactory to my audience. I WANT QUALITY AND QUANTITY! I think I shall experiment/practice/draw incessantly over the summer. And I shall start analyzing my favorite comics and what makes them so pleasing to me. C:

5) Have fun~!
I want this to be my hobby, not some job I'm obliged to do. I've always wanted to one of those people that start a comic in their teens and continue until their adults, showing a gradual, but still very noticeable, increase in their skill and application in the comic world. *spakly eyes*

I love lists. I just had to write this down; these have been crowding my head for a few days... 

28th May 2011, 7:26 PM


My Little Pony: Friendship is Magic


I think she and Pinky will get along reaaally well... and she might like Twilight since she's such a bookworm like Meena. Well Rainbow Dash will probably make great friends with her too 'cause they're both fast-flying pegasuses. And Meena has a love for all creatures and will get along with Fluttershy but Meena'll have to control her mood swings. Spike 'n' Meena will sure have lots of fun too. Meena is not that strong athletically but I think be friends with Applejack since AJ would be like some role-model to her? And I don't think Meena and Rarity much in common but hey! FRIENDSHIP IS MAGIC!

I'm having trouble thinking up a proper "pony" name though... 

21st May 2011, 1:43 PM



Hey guys, it's been over a half a year since I was going to start this comic... but I'm not going to bore you with excuses! A few days ago, I read a very inspiring post by a cartoonist and it has inspired me to just get off my lazy ass of "I'll start over the summer!" and just DO IT. I'll probably have less and less time as I get older so why not start when I'm young and more enthusiastic about the whole thing? Okay so I'm going to post the first page on Monday and then see where I go from there... I've had general arc ideas for over three years but mostly, I'm making it up as I go! 

Thanks for reading. 

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